So what is AA3? Its a beast unlike anything you have seen before. AA1 was just a small set of purely artistic manipulations of a smaller set of strange attractor equations. Its sole purpose make semi-almost-pretty pictures. AA2 was designed to aid me in exploring the dynamics of non-linear equations. Its a mathematical scientific toolset, which happens to produced nicer semi-pretty pictures and a whole heck of alot of mathematical information. AA3 is everything AA1 and AA2 was with even more mathematical tools to study non-linear dynamics. If you want to understand what stability, instability, chaos, period doubling and a ton of other mathematical tools used to study non-liner dynamics, AA3 will provide those options. The mathematical side is for the causal study for those with only a simple math background to the professional post doc researcher in applied mathematics.
So what will it bring for the artist? Really nice and pretty pictures (so I'm promised I'll have the ability to produce one way or another). It will include all the attractors you normally are used to seeing and many, many, many,... more. It will include all kinds of new transformers and introduces remappings. Remappings? No not the ability to shift from one attractor to another in an animation but more mathematical in nature. As in creating Poincare sections and other sections. Meaning there will be a huge host of different graphing options made available. So finally bifurcation maps will be seen in a glory never before seen and oh so much more!!!
So does that mean you still can't shift from one attractor to another, nope that's what I mean that's a whole different type of thing and guess what, yes that will be available too!
Cool, so you are wondering, will there be other cool new animation dynamics? Yep, there sure will be. Winds, collisions, and other dynamic features will be possible. Plus individual points will be allowed to have properties such as gravity, charge, ect. 'Whoa, wait are you tell me there will be n-body dynamics involved?' you are asking yourself. Yep! In fact you want to recreate a spiral galaxy from an elliptical galaxy, or hey what about galactic collisions, black holes sucking up a Wolf-Rayet star through its accretion disk into its infinite mull, or just a solar system. Yep that is now part of AA3 it used to be another toolset of mine which only I have used but is part of the plan for AA3.x.
What else can there possibly be. Ohhh little cricket there is MUCH, MUCH more. So stay tuned as I'll keep you all updated on the progress of its development. Sadly there's little else I can say about the specifics of how or where it will work. I'm sure many of you can take a pretty accurate guess why. In other words you probably won't be playing with it till next year. But trust me the wait will be worth it!
[EDIT]I just answered an Email asking about non-Windoze32 builds for AA_1. Well I have no plans on doing any new builds of AA_1. AA_2 is always being worked on, almost daily for a couple years now thanks to school, but you guys never see AA_2. So what about AA_3? It will come in many flavors. Including, if a friend delivers as promised, a build for you people that have yet to buy a 'real mans machine' quoting two profs of mine



